Christian Enriquez Advanced 3D Level Design SPRING 2015

Monday, June 15, 2015

ET17 ASSIGNMENT 07 High to Low Poly Model Detail Transfer Using Normal Maps

Coming soon
Posted by Unknown at 9:23 PM
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Blog Archive

  • ▼  2015 (19)
    • ▼  June (14)
      • ET 17 FINAL PROJECT
      • ET18 ASSIGNMENT 18 Sound Effects
      • ET17 ASSIGNMENT 17 Multi Pick Up Item Setup
      • ET17 ASSIGNMENT 16 Health & Damage
      • ET17 ASSIGNMENT 15 Inventory Hot Bar
      • ET17 ASSIGNMENT 14 Jump Pads, god Rays & Fire!
      • ET17 ASSIGNMENT 13 Main Menu UI
      • ET17 ASSIGNMENT 12 Basic AI - Pace & Chase
      • ET17 ASSIGNMENT 11 Timed Button Triggers
      • ET17 ASSIGNMENT 10 Triggered explosion & Fracture ...
      • ET17 ASSIGNMENT 09 Adding AI - Turrets that Track ...
      • ET17 ASSIGNMENT 08 Doors & Light Mapping
      • ET17 ASSIGNMENT 07 High to Low Poly Model Detail T...
      • ET17 ASSIGNMENT 06 Adding Basic Interactivity
    • ►  March (3)
    • ►  February (2)
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